tag:blogger.com,1999:blog-7816653559036401716.post6645009654715015601..comments2023-04-20T15:44:07.099+02:00Comments on L Rossi Art.: Aaaargh..... My Eyes!L Rossihttp://www.blogger.com/profile/02707567126590357756noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-7816653559036401716.post-52810279420050411312011-01-19T13:21:59.291+01:002011-01-19T13:21:59.291+01:00Whoaa... hold your horses guys! Don't want to ...Whoaa... hold your horses guys! Don't want to count those blue pencils before they've been sharpened :)<br />But I really appreciate your comments..... I can't 'see' the scene anymore 'cos i've been doing it for a while, if you know what I mean, so it's hard for me to look at it objectively...<br /><br />@Wes I think the subtle stuff is easier in 3D.... you can tweak to your hearts content - rotate a bit in X here, a bit in Y there, change the curve slightly in the graph editor...... and sometimes, things are just 'happy accidents'! Could I do the same thing in 2D? I don't know....<br />And thanks for the awesome link - I checked out his blog and although its 90% text, it is GOLD - stuff that I really needed to hear, so thanks again! :) <br />P.S I believe you could it!<br /><br />@Kristian Am back for the mo but returning imminently....<br />And maybe you could answer a question for me? (If it makes sense!) When moving a character over a large space, is it better to move the main control at the bottom (or attach them to a 'locator' and move that) for the area covered, leaving his waist and feet in a kind of cycle, "OR" is it better to actually move the waist and feet, so that he's leaving that main control in it's original position (as i've been doing :/ )?<br /><br />Thanks!<br />LL Rossihttps://www.blogger.com/profile/02707567126590357756noreply@blogger.comtag:blogger.com,1999:blog-7816653559036401716.post-89825140005752117612011-01-19T12:52:28.143+01:002011-01-19T12:52:28.143+01:00wow man! top notch stuff brother man.wow man! top notch stuff brother man.messytimbohttps://www.blogger.com/profile/03758515163926614937noreply@blogger.comtag:blogger.com,1999:blog-7816653559036401716.post-90782014972973824332011-01-19T12:43:58.178+01:002011-01-19T12:43:58.178+01:00Man, its fantastic! Absolutely wonderful!. You are...Man, its fantastic! Absolutely wonderful!. You are a great animator. Are you still in France?Kristian https://www.blogger.com/profile/01016407678028786046noreply@blogger.comtag:blogger.com,1999:blog-7816653559036401716.post-14748141396081258732011-01-19T02:29:35.745+01:002011-01-19T02:29:35.745+01:00PS: I really appreciate you breaking your shot dow...PS: I really appreciate you breaking your shot down like that...... :)libra bearhttps://www.blogger.com/profile/02294357805655617352noreply@blogger.comtag:blogger.com,1999:blog-7816653559036401716.post-74626499238935178382011-01-19T02:21:15.089+01:002011-01-19T02:21:15.089+01:00Man the thing I find hard in animation is subtlety...Man the thing I find hard in animation is subtlety, the little things that make the chartacter feel like they're alive. Your bloody good animator man, I wish I could see whats wrong with it so I can give constructive feed back, but I cant. Im not on your level yet (im serious) well done man. I really hope you can find someone that will take you to the next level because your growing at an incredible rate.<br />Check this guy out, maybe he can offer some advice<br /><br />http://vimeo.com/2537742libra bearhttps://www.blogger.com/profile/02294357805655617352noreply@blogger.comtag:blogger.com,1999:blog-7816653559036401716.post-23719937543330872982011-01-18T20:49:10.589+01:002011-01-18T20:49:10.589+01:00Thanks TC, glad you approve! (though he leans agai...Thanks TC, glad you approve! (though he leans against the door frame, not a post! Guess that says something about my 'modelling' skills! :D)<br />Yeah, will start a new CG scene tomorrow, something with fast movement.....keep your eyes peeled....<br />it's the 27th! And yes i'm sure you do as you're the one who put it there!! ;)<br /><br />LL Rossihttps://www.blogger.com/profile/02707567126590357756noreply@blogger.comtag:blogger.com,1999:blog-7816653559036401716.post-45850761231489266292011-01-18T20:02:56.581+01:002011-01-18T20:02:56.581+01:00Really NICE work Mr WD,
Loving the subtle head mov...Really NICE work Mr WD,<br />Loving the subtle head movements and eye darts!<br />My favorite bit is at the end when he leans against the post and snifs!!<br />Great life and energy and realism!!<br />Lots of Character!! Your hard work has certainly paid off!!<br />Looking forward to your next piece. Will it be CG?<br />What date is your french test?<br />Hope you and family are well,<br />All the best,<br />Lots of Love,<br />Tcat.xx<br />PS...I know where the hidden easter egg is in Favelados!! ;)"TORI CAT"https://www.blogger.com/profile/08419838583771222491noreply@blogger.comtag:blogger.com,1999:blog-7816653559036401716.post-21156902837231644142011-01-18T00:26:45.536+01:002011-01-18T00:26:45.536+01:00Thanks Kim!
Haha, but thats just it.... I don'...Thanks Kim!<br /><br />Haha, but thats just it.... I don't see it as 'sides' anymore - it's all animation, "under the sky there is but one family", as Bruce Lee would say :)<br /><br />It's Maya, which is cool, until you get stuck and have to trawl through loads of forums for an answer.... but then again, I guess thats the same for any program you don't know! :D<br /><br />LL Rossihttps://www.blogger.com/profile/02707567126590357756noreply@blogger.comtag:blogger.com,1999:blog-7816653559036401716.post-22300083751505604262011-01-17T23:34:10.842+01:002011-01-17T23:34:10.842+01:00Wow awesome! Well done on the 3D, you've cross...Wow awesome! Well done on the 3D, you've crossed over to the 'other' side..what can I say, I am intrigued! You should definately continue with it! What program are you using? <br /><br />Best,<br /><br />KimAnonymousnoreply@blogger.com